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	<title>Caitlin GannonCaitlin Gannon</title>
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	<link>http://caitlingannon.com</link>
	<description>design + psychology + caffeine</description>
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		<title>People&#8217;s lives are messy, so design for imperfection</title>
		<link>http://caitlingannon.com/2013/02/01/peoples-lives-are-messy-so-design-for-imperfection/</link>
		<comments>http://caitlingannon.com/2013/02/01/peoples-lives-are-messy-so-design-for-imperfection/#comments</comments>
		<pubDate>Sat, 02 Feb 2013 00:26:03 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[big picture ideas]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=1065</guid>
		<description><![CDATA[I think it&#8217;s a fair generalization that most designers are perfectionists. After all, who could stand to spend all day staring at a computer screen, aligning all the boxes and putting each pixel in place, other than a perfectionist? Perfectionism<span class="ellipsis">&#8230;</span> <span class="read-more"><a href="http://caitlingannon.com/2013/02/01/peoples-lives-are-messy-so-design-for-imperfection/">Read more &#8250;</a></span>]]></description>
		<wfw:commentRss>http://caitlingannon.com/2013/02/01/peoples-lives-are-messy-so-design-for-imperfection/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>5 Quick Usability Fixes for your iPad app</title>
		<link>http://caitlingannon.com/2012/04/11/5-quick-usability-fixes-for-your-ipad-app/</link>
		<comments>http://caitlingannon.com/2012/04/11/5-quick-usability-fixes-for-your-ipad-app/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 19:06:03 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[interactions & patterns]]></category>
		<category><![CDATA[mobile design]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=954</guid>
		<description><![CDATA[I am quite enamored of my iPad, so much so that I can&#8217;t imagine how I functioned before I had one. As a left-brained Virgo information architect, though, I can&#8217;t use it without thinking about how to make it better.<span class="ellipsis">&#8230;</span> <span class="read-more"><a href="http://caitlingannon.com/2012/04/11/5-quick-usability-fixes-for-your-ipad-app/">Read more &#8250;</a></span>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Customer ratings: likes, thumbs, or stars?</title>
		<link>http://caitlingannon.com/2011/07/15/customer-ratings-likes-thumbs-or-stars/</link>
		<comments>http://caitlingannon.com/2011/07/15/customer-ratings-likes-thumbs-or-stars/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 00:02:42 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[big picture ideas]]></category>
		<category><![CDATA[customer experience]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=816</guid>
		<description><![CDATA[Rating systems are an increasingly common feature on sites that catalog products or services. What may at first glance seem like a simple question – should the rating scale be thumbs or stars – actually reveals much more nuance on<span class="ellipsis">&#8230;</span> <span class="read-more"><a href="http://caitlingannon.com/2011/07/15/customer-ratings-likes-thumbs-or-stars/">Read more &#8250;</a></span>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>10 guidelines for effective search results</title>
		<link>http://caitlingannon.com/2011/04/25/10-guidelines-for-effective-search-results/</link>
		<comments>http://caitlingannon.com/2011/04/25/10-guidelines-for-effective-search-results/#comments</comments>
		<pubDate>Mon, 25 Apr 2011 23:53:45 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[ia/uxd methods]]></category>
		<category><![CDATA[customer experience]]></category>
		<category><![CDATA[search]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=485</guid>
		<description><![CDATA[Despite the ubiquity of search behavior, and well-established conventions for presenting search results, I still see plenty of cumbersome, confusing search tools out there. This article is my attempt to summarize the most important elements of a successful search UI. <span class="read-more"><a href="http://caitlingannon.com/2011/04/25/10-guidelines-for-effective-search-results/">Read more &#8250;</a></span>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>A new twist on the autoresponder email</title>
		<link>http://caitlingannon.com/2011/02/02/a-new-twist-on-the-autoresponder-email/</link>
		<comments>http://caitlingannon.com/2011/02/02/a-new-twist-on-the-autoresponder-email/#comments</comments>
		<pubDate>Wed, 02 Feb 2011 21:22:49 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[customer experience]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=566</guid>
		<description><![CDATA[Like any good online shopper, I receive a ton of confirmation emails from sites I give money to. Most of them are written by robots and say really boring things like &#8220;your order has been received&#8221;. Nice to know, but<span class="ellipsis">&#8230;</span> <span class="read-more"><a href="http://caitlingannon.com/2011/02/02/a-new-twist-on-the-autoresponder-email/">Read more &#8250;</a></span>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Axure how-to: create a conditional button</title>
		<link>http://caitlingannon.com/2011/01/25/axure-conditional-button/</link>
		<comments>http://caitlingannon.com/2011/01/25/axure-conditional-button/#comments</comments>
		<pubDate>Wed, 26 Jan 2011 03:14:16 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[tools & techniques]]></category>
		<category><![CDATA[axure]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=530</guid>
		<description><![CDATA[Axure is my absolute favorite tool for wireframing, prototyping and even functional specs – but despite my ongoing love affair with the program, it&#8217;s not the easiest thing in the world to figure out. This post will be the first<span class="ellipsis">&#8230;</span> <span class="read-more"><a href="http://caitlingannon.com/2011/01/25/axure-conditional-button/">Read more &#8250;</a></span>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Watch &#8220;The Story of Electronics&#8221;</title>
		<link>http://caitlingannon.com/2010/11/12/watch-the-story-of-electronics/</link>
		<comments>http://caitlingannon.com/2010/11/12/watch-the-story-of-electronics/#comments</comments>
		<pubDate>Fri, 12 Nov 2010 18:48:34 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[sustainability]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=431</guid>
		<description><![CDATA[Annie Leonard&#8217;s new video &#8220;The Story of Electronics&#8221; is not to be missed! Too many of our electronic devices are &#8220;designed for the dump&#8221; &#8212; new features require higher processor speeds, which requires replacing the entire unit (cell phone, laptop,<span class="ellipsis">&#8230;</span> <span class="read-more"><a href="http://caitlingannon.com/2010/11/12/watch-the-story-of-electronics/">Read more &#8250;</a></span>]]></description>
		<wfw:commentRss>http://caitlingannon.com/2010/11/12/watch-the-story-of-electronics/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interactive, paper-based prototyping idea</title>
		<link>http://caitlingannon.com/2010/08/25/a-new-prototyping-technique/</link>
		<comments>http://caitlingannon.com/2010/08/25/a-new-prototyping-technique/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 16:18:57 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[ia/uxd methods]]></category>
		<category><![CDATA[silliness]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=355</guid>
		<description><![CDATA[I love this! No more excuses for not testing a design. And it looks like fun, so who would want to skip this step? From IDEO. Prototyping for Elmo&#8217;s Monster Maker iPhone App. from IDEO on Vimeo.]]></description>
		<wfw:commentRss>http://caitlingannon.com/2010/08/25/a-new-prototyping-technique/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Loyalty &#8211; is there an app for that?</title>
		<link>http://caitlingannon.com/2010/08/23/loyalty-is-there-an-app-for-that/</link>
		<comments>http://caitlingannon.com/2010/08/23/loyalty-is-there-an-app-for-that/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 21:31:13 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[mobile design]]></category>
		<category><![CDATA[product ideas]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=344</guid>
		<description><![CDATA[This morning I was cleaning out my purse and had a great idea for a new mobile app. I&#8217;m sure it&#8217;s already been done, but here goes. The dominant retailer tactic these days is loyalty cards. Things are cheaper if<span class="ellipsis">&#8230;</span> <span class="read-more"><a href="http://caitlingannon.com/2010/08/23/loyalty-is-there-an-app-for-that/">Read more &#8250;</a></span>]]></description>
		<wfw:commentRss>http://caitlingannon.com/2010/08/23/loyalty-is-there-an-app-for-that/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Get excited!</title>
		<link>http://caitlingannon.com/2009/03/22/get-excited/</link>
		<comments>http://caitlingannon.com/2009/03/22/get-excited/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 02:57:15 +0000</pubDate>
		<dc:creator>Caitlin</dc:creator>
				<category><![CDATA[silliness]]></category>

		<guid isPermaLink="false">http://caitlingannon.com/?p=161</guid>
		<description><![CDATA[Via 43Folders, this made my day. Thank you Merlin!]]></description>
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		<slash:comments>0</slash:comments>
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