Caitlin Gannon

Caitlin Gannon

design + psychology + caffeine

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People’s lives are messy, so design for imperfection

1

I think it’s a fair generalization that most designers are perfectionists. After all, who could stand to spend all day staring at a computer screen, aligning all the boxes and putting each pixel in place, other than a perfectionist? Perfectionism… Read more ›

AuthorCaitlin
Published on01 Feb 2013
Categories
big picture ideas

5 Quick Usability Fixes for your iPad app

0

I am quite enamored of my iPad, so much so that I can’t imagine how I functioned before I had one. As a left-brained Virgo information architect, though, I can’t use it without thinking about how to make it better.… Read more ›

AuthorCaitlin
Published on11 Apr 2012
Categories
interactions & patterns, mobile design

Customer ratings: likes, thumbs, or stars?

1

Rating systems are an increasingly common feature on sites that catalog products or services. What may at first glance seem like a simple question – should the rating scale be thumbs or stars – actually reveals much more nuance on… Read more ›

AuthorCaitlin
Published on15 Jul 2011
Categories
big picture ideas, customer experience

10 guidelines for effective search results

0

Despite the ubiquity of search behavior, and well-established conventions for presenting search results, I still see plenty of cumbersome, confusing search tools out there. This article is my attempt to summarize the most important elements of a successful search UI. Read more ›

AuthorCaitlin
Published on25 Apr 2011
Categories
ia/uxd methods
Tags
customer experience, search

A new twist on the autoresponder email

0

Like any good online shopper, I receive a ton of confirmation emails from sites I give money to. Most of them are written by robots and say really boring things like “your order has been received”. Nice to know, but… Read more ›

AuthorCaitlin
Published on02 Feb 2011
Categories
customer experience
Tags
customer experience

Axure how-to: create a conditional button

2

Axure is my absolute favorite tool for wireframing, prototyping and even functional specs – but despite my ongoing love affair with the program, it’s not the easiest thing in the world to figure out. This post will be the first… Read more ›

AuthorCaitlin
Published on25 Jan 2011
Categories
tools & techniques
Tags
axure, tutorial

Watch “The Story of Electronics”

0

Annie Leonard’s new video “The Story of Electronics” is not to be missed! Too many of our electronic devices are “designed for the dump” — new features require higher processor speeds, which requires replacing the entire unit (cell phone, laptop,… Read more ›

AuthorCaitlin
Published on12 Nov 2010
Categories
sustainability

Interactive, paper-based prototyping idea

0

I love this! No more excuses for not testing a design. And it looks like fun, so who would want to skip this step? From IDEO. Prototyping for Elmo’s Monster Maker iPhone App. from IDEO on Vimeo.

AuthorCaitlin
Published on25 Aug 2010
Categories
ia/uxd methods, silliness
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Most Popular Posts
  • How to create an interactive PDF prototype in Visio
  • Lightbox fatigue
  • Axure how-to: create a conditional button
  • A periodic table of visualization methods
  • JsVIS: JavaScript visualization software
Recent Comments
  • By Caitlin: Thanks for the note, Kaylen! (link fixed.)...
  • By Prince Bierschbach: DHTML allows scripting languages to change variables in a web page's definition ...
  • By Kaylen: Thank you for your great explanation. I think that your link with the text "this...
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